It started as a joke but became a plan: racing the game 80 Days in "real time", where each player picks up the game once per day and stops playing once a single in-game day has elapsed. As such, the race will last for (up to) 80 real-world days!
Day 80
First place: RAT ๐ journeyed around the world in 36 days
Second place: Brian P :/ journeyed around the world in 41 days
Third place: Garak ๊ฎ journeyed around the world in 52 days
Buddy buddy (most similar routes): RAT ๐ and Brian P :/
Keepaway (most different routes): Coraphii ๐ปโโ๏ธ and Dana Callista Lexa โ
Last mile is the hardest (made it farthest before giving up): Michelle S ๐ฉ๏ธ
Never mind (didn't even leave London): Tomato ๐
Moneybags (most money upon returning home): Tekgo ๐ (ยฃ6,248)
Sans le sou dessus (least money upon returning home): Rushfoil ๐ (ยฃ31)
World traveler (visited most cities): bcj ๐ป (33)
Can't stop won't stop (visited fewest cities): RAT ๐ (20)
Meanderer (most distance traveled): Dana Callista Lexa โ (59,347.6km)
Beeliner (least distance traveled): RAT ๐ (37,508.1km)
Are we there yet (longest single leg): Brisbane โ Lima by Tekgo ๐ and Dana Callista Lexa โ (13,012.4km)
Am I there yet (longest leg traveled alone): Port Moresby โ Pitcairn Island by Athene ๐ผ (9,023.1km)
Hop skip & jump (shortest single leg): Allahabad -> Benares by Liz ๐ฆญ (114.km)
Global south (highest percent of distance spent in the southern hemisphere): Natalie ๐ฟ (77.4%)
New world wanderer (highest percent of distance spent in the western hemisphere): Tekgo ๐ (56.9%)
Aunt arctic (highest percent of distance spent below the tropic of Capricorn): Athene ๐ผ (36.6%)
Sunbather (highest percent of distance spent in the tropics): Dana Callista Lexa โ (75.4%)
King of the north (highest percent of distance spent above the tropic of Cancer): Coraphii ๐ปโโ๏ธ (86.8%)
Skin of your teeth (returned to London exactly 80 days after departing): wing ๐ฅ
Speed racer (fastest average speed): RAT ๐ (43.4kph)
Smell the roses (slowest average speed): bcj ๐ป (22.7kph)
Namesake (visited a city that matches your name): Athene ๐ผ (Athens)
Homecoming (hit 80 days en route to your IRL hometown): Zandra ๐ญ (Quebec City)
Sole visitor (only player to visit a given city):
Most visited optional cities (counting only players who finished): Honolulu (10), Manila/Singapore (9), Amsterdam/Munich/Washington (8)
Every day, you should play through about one day of in-game time and then send a screenshot of your game state to race@80-days-in-80-days.com. This screenshot should include your position on the world map and all the information on your HUD.
The game should autosave at 10pm every day, so just after 10pm on the current day will often be the best time to take a screenshot and quit out. However, I'll allow any screenshot from between 10pm on the current day and 10pm on the next day.
If the game doesn't save at all for more than one in-game day, let me know in your email and wait to progress further until the real-time day catches up with your game.
You must win Fogg's wager in order to place in the race. This means you must arrive in London before 80 days have elapsed, with Fogg alive and accompanying you.
The winner will be calculated based on how many real-world days have elapsed since the race began, adjusted for your time zone.
Ties in day count will be broken by the in-game clock. If that somehow ties as well, we'll figure something out on the fly.
I must receive your update email during the appropriate day, according to whatever time zone you're playing in.
I'll give each player has three "grace days" where they can send in their progress a day late along with the next day's progress. After that, late submissions will put you a day behind everyone else. (You don't need to actually spend a day doing nothing in-game though.)
During the race, don't consult the 80 Days wiki or other sources of game information other than what's available in-game, or what's listed on this page.
You may share information you've come across in-game with other racers, if you so choose.
I can't stop you from memorizing a bunch of wiki information beforehand, but come on.
Grand prize: I (Natalie) will buy the winner a narrative-focused indie game of their choosing.
Second prize: I'll buy the second person to return to London a narrative-focused indie game of their choosing worth $20 or less from itch.io.
Third prize: I'll buy the third person to return to London a narrative-focused indie game of their choosing worth $10 or less from itch.io.
If my wife or I win, we'll give the prize to the next runner-up.
Time is ticking: Time will pass at about one minute per second when you're in town, even if you're looking at the map. It'll pass even faster if you're browsing at the market. If you're feeling pressed for time, quickly check the information you need and then pause the game to make your decisions.
Departure times: Every mode of travel from one city to the next has a departure time, but you'll need to actually click on the Embark button to see them. Don't worry, there's a separate confirmation before you actually leave!
Get some cash: Money is one of the fundamental resources, and the ยฃ4,000 you start with won't last you your journey. You can buy and sell items in the market, often for very substantial profits. Once you've got around ยฃ10,000, though, you can probably avoid going out of your way to earn more. Try to avoid relying on banks in the cities you visit, since they'll take multiple days to provide you cash.
Pack lightly: Extra suitcases aren't very expensive, but you can only carry so many with you on different modes of transportation. That said, you can often spend a few extra pounds to buy some extra luggage room.
Many ways forward: Don't feel obligated to head due east all the time. The game has ways of making up lost time if you go exploring.